Showing posts with label CAD / Computer based Art. Show all posts
Showing posts with label CAD / Computer based Art. Show all posts

Tuesday, 18 February 2014

Deconstructing the Grand Master, Benjamin Williams Leader - Part XI - The Movie!

So, after lots of deep analysis, belly button gazing, twiddling of thumbs whilst looking at a blank screen, here if my first attempt at rendering a video montage of the work I have been doing over the past 6 weeks.  This is very much a synopsis at this stage, which lasts about 4 minutes 15 seconds... I think that is a little too long to keep people engaged positively, so I shall try to reduce some of the screen shots to get it to say 3 to 3.5 minutes overall.

So, here it is!






I still think that I can make a number of changes to this, - definitely a work in progress.  In reflection to some of the advice received from Dr I.M. yesterday, I am also keen to research some of the semiotics / meanings buried within the images of Leader's paintings; not only of the works "Autumn in Switzerland", but also many of his other works too.  The references to the sublime, the great out doors and nature, clean living and so on have been picked out, (and a little parodied by me in parts), however there is a greater force at work (ha ha), in most of the works of this era.  especially the Pre-Raphaelites influence on Leader at this time too, must have had an effect on his chosen subjects.



Wednesday, 29 January 2014

IT Adobe Illustrator exercise

Well, what can I say!... What a fantastic tool Adobe Illustrator is!

I spent a couple of hours in the computer / CAD labs this morning, following on from a tutorial given during the same time last week.  So, in a total tutorial of 3 + 3 = 6 hours, we were given the full introduction to Adobe Illustrator.

I have copied my notes below to serve as a future repository and Aid Memoire...

We started off the session as one might expect, by creating a new file.  Adobe Illustrator (Ai) uses vector graphics mapping rather than raster point manipulations.  This means that any images created in Ai can be scaled in a virtually infinite range.  This makes the package much more superior to software that provides an out put as a bit-map.  Bit maps can only be scaled up by a very small order of magnitude before the image becomes pixilated and looses resolutional sharpness.  Vector graphics avoids this loss of quality by mathematically drawing objects between and to points of anchorage or intersection.

The only limitation to vectoring is that packages cannot create automatic shadows and transparencies in the same manner, however there are simple techniques to create these and convert them to raster graphic images.  This can be done up to 300 ppi which is suitable for printed matter.

We used a .jpg image as our template, and using a verity of line tools build up various layers of the image.

Explored the elipse tool, and a tip being to press [SHIFT] key whilst selected to create perfect circles.

Anchor points can be defined through the line tool, and by click and drag on next anchor allows for quick bezier curves to be formed. Click again on the same end anchor point to remove secondary bezier curve handles  / in order to change curve directions sharply.

A quick mothod of arranging object orders on an art board is to select the object and use;

 [SHIFT] [cmd] '['   = Arrange, shift back, or the reverse is [SHIFT] [cmd] ']' to Arrange shift forward.

A handy colour to remember is 112 / 90 / 62 for basic flesh tones

Using Object and Path command can produce a huge variety of effects, the finished exercise is shown above, Marilyn.